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    <title>Game on Tech logs</title>
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      <title>Canvas 02 : Making Things Move</title>
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      <pubDate>Sun, 12 Apr 2026 00:00:00 +0530</pubDate>
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      <description>Part 2 of the HTML Canvas series. We build the animation loop that powers every canvas game, understand state vs render separation, and finish with a fully playable Snake game.</description>
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      <title>Canvas 03 : Gravity, Input and the Feel of Things</title>
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      <pubDate>Wed, 15 Apr 2026 00:00:00 +0530</pubDate>
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      <description>Part 3 of the HTML Canvas series. We add continuous physics, gravity and procedural obstacles, then build a fully playable Flappy Bird. Also covers game states and the art of making things feel right.</description>
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      <title>Canvas 04 : Pixels Are Just Numbers</title>
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      <pubDate>Thu, 16 Apr 2026 00:00:00 +0530</pubDate>
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      <description>Part 4 of the HTML Canvas series. We get into drawImage, sprite sheets and raw pixel manipulation via getImageData. Project is full Pac-Man with a tile map, ghost AI and proper collision.</description>
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